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In person anomaly

๐Ÿ‘๏ธ Three Eyes

Three misplaced, glowing red eyes replace the normal pair. Look closely and you can sometimes still make out the original two eyes underneath the extra set.

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Written by Riley Nook ยท Last updated July 11, 2026
This update: in-game mechanics cross-checked against community wikis and player reports

How to spot it

This is one of the more visually obvious anomalies โ€” it doesn't hide behind subtlety the way Realistic Face or Crooked Face do. If you see a third eye glowing red anywhere on a patient's face, that's the whole check: no photo or camera cross-reference needed to be confident.

If you get it wrong

The specific recovery outcome for this anomaly hasn't been documented by the community yet โ€” we only publish what's confirmed. What is confirmed: letting an anomaly in usually triggers a Death Ritual, spawns a monster, or turns the patient into a Shapeshifter. A wrong treatment kills an anomaly with no penalty to you (it just lowers your end-of-shift reward), and tasing or shooting a confirmed anomaly nets +2 sanity. Tasing or shooting a normal animal by mistake costs โˆ’15 sanity โ€” when in doubt, shutting the window is always the safe move.

Other ๐Ÿ‘€ in-person anomalies

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FAQ

How do I identify the Three Eyes anomaly?

Three misplaced, glowing red eyes replace the normal pair. Look closely and you can sometimes still make out the original two eyes underneath the extra set. The primary way to catch it is checking the patient in person.

What happens if I let a Three Eyes patient in?

The specific recovery outcome for this anomaly isn't documented by the community yet. Treat any confirmed anomaly the same way regardless: a wrong treatment kills them with no penalty to you but lowers your end-of-shift reward, and tasing or shooting a confirmed anomaly gives +2 sanity. When in doubt, shutting the window is always safe.

Verified against community data. Last checked: July 11, 2026.